/**
 * Copyright (c) 2009 blurredVision
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
 * associated documentation files (the "Software"), to deal in the Software without restriction, 
 * including without limitation the rights to use, copy, modify, merge, publish, distribute, 
 * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is 
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or 
 * substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT 
 * NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT 
 * OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#include "StdAfx.h"
#include "../guidefaults.h"
#include "../Image.h"

namespace gui {

Image::Image(ITexture *texture)
:	Component(),
	m_pTexture(NULL),
	m_vScale(1,1)
{
	setTexture(texture);
}

Image::~Image(void)
{
}

void Image::setTexture(ITexture *texture)
{
	m_pTexture = texture;
	if (m_pTexture) {
		vDim.x = m_pTexture->getWidth();
		vDim.y = m_pTexture->getHeight();
	} else {
		vDim.x = 0;
		vDim.y = 0;
	}	
}

void Image::draw()
{
	if (bVisible) {
		vRealPos = getAbsolutePosition();
//		pRenderer->drawRect(vRealPos.x , vRealPos.y, vDim.x, vDim.y, vBorderColor);
		if (m_pTexture) {
			m_vScale.x = vDim.x / (float)m_pTexture->getWidth();

			m_pTexture->display(vRealPos.x, vRealPos.y, m_vScale.x);
		}
	}
}

} // namespace

